Cronusify

Mode 02 · Park

yew2K in Park — fades, step-backs and the pages that drive them

Bring the full shot pack — Left Fade, Right Fade, Step Back, Quick Stop — with Insta-Stop Off, and learn the trigger for each page before you queue. Test values in online MyCourt first.

Tune values in
Online MyCourt
Reference
yew · Sept 3 2026
Loadouts that fit
Fade-heavy · Step-back creator · Button shooter
Open the menu
Hold L2 / LT + Options / Menu

The Zen sees the same inputs in Park as anywhere else, so the mod set and values are identical. This page is about the pages you are most likely to fire from a live dribble: the two fades, Step Back with its Step Delay, and Quick Stop.

Each of those pages has its own trigger and its own millisecond value. Learn the inputs first. Then set every value to yew's Sept 3 reference and adjust one page at a time from Shot Feedback.

01

Which mods matter here

10 pages
Mod pageRun it asyew · Sept 3TriggerWhy here
Left FadeOn · 870870R2 + tap L1R2 + tap L1 while moving left. Same as the default.
Right FadeOn · 900900R2 + R3R2 + R3 while moving right. yew runs 80 ms above the 820 default.
Turbo FadesCheck your menuR2 + a fadeWhen on, R2 + a fade uses the turbo hold windows (727–823 ms band) instead of the standing value. yew has not published a setting.
Step BackOn · 710710D-pad DownD-pad Down performs the step-back and times the shot.
Step Delay125125Delay before the shot starts. Lower for faster step-backs, higher for slower.
Quick StopOff (yew) — optionalOffTouchpad tapTouchpad tap runs a quick stop then shoots. yew's QS values: Pause 000, Delay 000, Shot 705.
Insta-StopOffOffIt can cancel fades. Off is the simplest fix; Left-Trigger mode is the alternative.
Button RhythmOn · 2323Square / X shotTurbo fades sweep ~18% slower and on-the-move shots ~8% faster automatically. You do not adjust those.
Auto-GreenOn · 710710Click R3 while standing stillStill your standstill shot. Click R3 with the stick centred.
Dribble UpOff unless assignedOffD-pad UpDribble pages share the D-pad with Catch Shoot (Up) and Step Back (Down). Assign combos only to directions you are not using for shots.

Reference column = values yew published on Sept 3 2026. “—” means yew has not published one; check the current value in your mod menu. Defaults are the GPC template's shipped values; the Generator on yew.gg overrides them per buyer. Every value is tuned in online MyCourt.

02

Settings

Same in every mode

Shot Timing and Shot Meter are the two people miss. With Shot Timing set to anything other than Shots and Layups the script cannot time shots. With the meter on, the green window is narrower.

2K settingSet toWhy
Shot TimingShots and LayupsNon-negotiable: any other option and no shot can be timed.
Shot MeterOffMeter on narrows the green window.
Shot FeedbackAll ShotsYou need Early/Late on every rep to tune values.
Visual CueJump or Set PointEither works; pick one and keep it.
Pro StickShots and Dribbles, or Shots OnlyShots and Dribbles only if you use the Dribble pages.
Controller deadzones~5% both sticksRaise if the stick drifts.

03

How to test

5 steps
  1. Set the required in-game settings. If you plan to use the Dribble pages, Pro Stick must be Shots and Dribbles.

  2. In online MyCourt, run five Left Fades (R2 + tap L1 moving left) and five Right Fades (R2 + R3 moving right). Note Early / Late for each side separately. The two pages have separate values.

  3. Run five Step Backs from D-pad Down. If the shot starts before the step-back finishes, raise Step Delay; if it waits too long, lower it.

  4. If a fade animation cancels into a plain jumper, open the Insta-Stop page and confirm it is Off. See the fade drill.

  5. Then play. Adjust one page per session and re-check it in MyCourt.

04

What conflicts

4 items
  • 01

    Insta-Stop cancels fades

    This is the most common fade failure. Insta-Stop fires a stop before off-dribble shots. Off, or Left-Trigger mode, or hold the stick in the fade direction through the animation.

  • 02

    D-pad double booking

    Catch Shoot listens on D-pad Up and Step Back on D-pad Down. Dribble Up and Dribble Down listen on the same directions. Leave those two dribble pages Off if you run the shot pages, and use Left / Right for combos.

  • 03

    Pro Stick setting

    Dribble combos need Pro Stick set to Shots and Dribbles. Shots Only is fine if every Dribble page is Off.

  • 04

    Bailing a combo

    X / A bails any running shot combo. The script never drives the left stick, so you keep control of where you move.

This page documents the yew2K NBA 2K27 Cronus Zen script. Values are yew's Sept 3 reference. Support and patch-day builds: yew.gg/discord.